#include <igstkStateMachineInput.h>


Public Types | |
| typedef StateMachineInput | Self |
| typedef Token | Superclass |
Public Member Functions | |
| StateMachineInput () | |
| Constructor. | |
| virtual | ~StateMachineInput () |
| Destructor. | |
Protected Member Functions | |
| virtual void | PrintSelf (std::ostream &os, itk::Indent indent) const |
| Print the object information in a stream. | |
This class provides a generic representation of a Input. It is intended to be derived in order to implement specific states an to enforce the following characteristics on the behavior of the State Machine:
StateMachineAction
Definition at line 51 of file igstkStateMachineInput.h.
| typedef StateMachineInput igstk::StateMachineInput< T >::Self |
Definition at line 56 of file igstkStateMachineInput.h.
| typedef Token igstk::StateMachineInput< T >::Superclass |
Definition at line 57 of file igstkStateMachineInput.h.
| igstk::StateMachineInput< T >::StateMachineInput | ( | ) | [inline] |
Constructor.
It initializes all the member variables
Definition at line 60 of file igstkStateMachineInput.h.
| virtual igstk::StateMachineInput< T >::~StateMachineInput | ( | ) | [inline, virtual] |
| virtual void igstk::StateMachineInput< T >::PrintSelf | ( | std::ostream & | os, | |
| itk::Indent | indent | |||
| ) | const [inline, protected, virtual] |
1.5.6