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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0010421 | ITK | public | 2010-03-15 12:15 | 2010-11-07 01:36 | |||||||||
| Reporter | fbudin | ||||||||||||
| Assigned To | xiaoxiao | ||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | assigned | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | ITK-3-16 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0010421: Computation of the FA with itkDiffusionTensor3D returns NaN | ||||||||||||
| Description | In some cases, FA should be 0 but 3.0 * isp - trace * trace is negative instead of being equal to 0 (very small value). This appends on my computer if I use doubles (if I use floats it works properly). The current code is: const RealValueType isp = this->GetInnerScalarProduct(); if( isp > 0.0 ) { const RealValueType trace = this->GetTrace(); const RealValueType anisotropy = 3.0 * isp - trace * trace; const RealValueType fractionalAnisotropy = static_cast< RealValueType >( vcl_sqrt(anisotropy / ( 2.0 * isp ) ) ); return fractionalAnisotropy; } It does not check that anisotropy is positive. In some cases, it ends up being negative and the function returns NaN. | ||||||||||||
| Additional Information | If anisotropy is negative, it should probably be set to 0. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
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| Issue History | |||
| Date Modified | Username | Field | Change |
| 2010-03-15 12:15 | fbudin | New Issue | |
| 2010-03-15 17:05 | Luis Ibanez | Status | new => assigned |
| 2010-03-15 17:05 | Luis Ibanez | Assigned To | => Luis Ibanez |
| 2010-11-07 01:36 | Luis Ibanez | Assigned To | Luis Ibanez => xiaoxiao |
| Issue History |
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